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Devlog
Codex Perplex
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Devlog
Devlog No. 2: Final Changes
November 14, 2018
by
kgomotso
1
Codex Perplex was launched about a month ago, and I have been learning a lot about the business of making games. I got more feedback from watching others play it, and I decided to make a few changes...
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Level complete and pause screens fixed
October 12, 2018
by
kgomotso
I received feedback about aspect ratio issues that makes the buttons on the level complete and pause screens distort. To stop them from overlapping and being stretched on wider monitors I made them sm...
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