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Codex Perplex

Codex Perplex

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Devlog

  • Devlog No. 2: Final Changes
    November 14, 2018 by kgomotso
    1
    Codex Perplex was launched about a month ago, and I have been learning a lot about the business of making games. I got more feedback from watching others play it, and I decided to make a few changes... Continue reading
  • Level complete and pause screens fixed
    October 12, 2018 by kgomotso
    I received feedback about aspect ratio issues that makes the buttons on the level complete and pause screens distort. To stop them from overlapping and being stretched on wider monitors I made them sm... Continue reading
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